It’s Film Strip
Friday!
Monsters Inc.
Release Date November
2nd, 2001
Scaring
up a few good screams is all in a night's work for the employees at
Monstropolis' Scare Factory -- and nobody does it better than Sully and his
best buddy Mike. It's dangerous work because there's nothing monsters fear more
than a human child. When one of these terrifying creatures ends up back in
Monstropolis, it's up to the buddies to get her home without getting in trouble
? but they'll have to foil a dastardly plot first. Big, good-natured Sully and
tiny, excitable Mike are a perfect team of odd-couple pals, who find that
adorable little girl Boo changes everything they thought they knew about humans
and monsters alike.
FUN FACTS:
Monsters, Inc. is a 2001 American computer-animated
comedy-adventure film produced by Pixar Animation Studios and directed by Pete
Docter. Co-directed by David Silverman, the film stars two monsters who work
for a company named Monsters, Inc.: top scarer James P. Sullivan (John Goodman)—known
as "Sulley"—and his one-eyed assistant, Mike Wazowski (Billy Crystal).
Monsters generate their city's power by scaring children, but they are terribly
afraid themselves of being contaminated by children, so when one enters
Monstropolis, Sulley finds his world disrupted.
Docter began developing the film in 1996 and wrote the
story with Jill Culton, Jeff Pidgeon, and Ralph Eggleston. Fellow Pixar
director Andrew Stanton wrote the screenplay with screenwriter Daniel Gerson.
The characters went through many incarnations over the film's five-year
production process. The technical team and animators found new ways to render
fur and cloth realistically for the film. Randy Newman, who composed Pixar's
three prior films, returned to compose their fourth.
Released theatrically in November 2001 by Walt Disney Pictures, Monsters, Inc.
proved to be a major box office success, generating over $525,366,597
worldwide. In addition, the film received highly positive reviews from film
critics and audiences, who praised both the humor and heart of the movie. The
film did suffer negative publicity in the form of two lawsuits against the
filmmakers that were ultimately dismissed. Monsters, Inc. will see a 3D
re-release in theaters in 2012, followed by the release of a prequel, Monsters
University, due in 2013.
Plot
In a parallel world, the city of Monstropolis is
inhabited by monsters and powered by the screams of children in the human
world. At the Monsters Inc. factory, employees called "Scarers"
venture into children's bedrooms to scare them and collect their screams, using
closet doors as portals. This is considered a dangerous task since the monsters
believe children to be toxic and touching them would be fatal. However,
production is falling as children are becoming harder to scare and the company
chairman Henry J. Waternoose III is determined to find a solution.
The top Scarer is James P. "Sulley" Sullivan,
who lives with his assistant Mike Wazowski and has a rivalry with the
ever-determined chameleon-like monster Randall Boggs. During an ordinary day's
work on the "Scarefloor", another scarer accidentally brings a
child's sock into the factory, causing the Children Detection Agency (CDA) to
arrive and cleanse him. Mike is constantly harassed by Roz, an aging slug-like
clerk, for not completing his paperwork on time.
While working late at the factory, Sulley discovers a
door has been left on the Scarefloor, still activated. While investigating, he
discovers a young girl (Mary Gibbs) has entered the factory and is forced to
hide her away in a bag. Mike is at a restaurant on a date when Sulley comes to
him for help, but chaos erupts when the girl escapes from the bag and enters
the restaurant. Sulley and Mike escape the CDA and take the girl back to their
home, discovering that she is not toxic after all. Sulley quickly grows
attached to the girl, nicknaming her "Boo". The next day they smuggle
her into the factory and Mike attempts to return her through her door. Randall,
who was responsible for letting her out, tries to kidnap Boo, but kidnaps Mike
by mistake.
Sulley and Boo follow Randall into the depths of the
building, discovering he has built a "Scream Extractor" to remove a
child's screams by force, making the company's current tactics redundant.
Sulley rescues Mike and they flee, going to Waternoose for help. However,
Waternoose is revealed to be in allegiance with Randall and Sulley and Mike are
exiled to the Himalayas. The two are taken in by the Abominable Snowman who
tells Sulley he can return to the factory through a nearby village. Sulley
heads out, but Mike refuses to follow out of frustration. Returning to the
factory, Sulley rescues Boo from the Scream Extractor and reunites with Mike,
and they reconcile soon after. Randall pursues them as they race through the
factory and ride on a door that is being returned to storage, taking them into
a giant vault where millions of closet doors are stored. Boo's laughter
activates the doors and allows the chase to pass in and out of the human world.
After Randall nearly kills Sulley by pushing him out of an open door, they
exile Randall by throwing him through the door to a trailer park.
They are finally able to access Boo's door, but
Waternoose and the CDA send it back to the Scarefloor. Mike distracts the CDA,
while Sulley escapes with Boo and her door while Waternoose follows. Waternoose
is tricked into into confessing his plan to kidnap children in a simulation
bedroom and is arrested by the CDA. The CDA's leader is revealed to be Roz, who
has been undercover for years trying to prove there was a scandal at Monsters
Inc. Boo is returned home, and on Roz's orders the door must be destroyed.
Sulley and Mike say their last goodbyes, then the door is put through a
shredder. Sulley becomes the new chairman of Monsters Inc., and thanks to his
experience with Boo, he comes up with a plan to end the company's energy
crisis.
Months later, Sulley's leadership has changed the
company's workload. The monsters now enter children's bedrooms to entertain
them, since laughter is ten times more powerful than screams. Mike takes Sulley
aside, revealing he has almost rebuilt Boo's door, while requiring one more
piece which Sulley took as a memento. Sulley enters and reunites with Boo.
Voice cast
- John
Goodman as James P. "Sulley" Sullivan – Sulley is a giant furry
blue friendly and sweet monster with horns and purple spots. Even though
he excels at scaring children, he is kind hearted and thoughtful by nature.
Sulley is relatively laid-back, and has a relaxed and outgoing happy
personality.
- Billy
Crystal as Michael "Mike" Wazowski – Mike is a green monster
with a ball-shaped body, a single big eyeball, and skinny arms and legs.
He runs Sulley's station on the scare floor, and they are close friends
and roommates. Mike has an outgoing personality and is dating Celia Mae.
He has an ego that often makes him forget something obvious, such as how
his face is obscured in advertisements for the company. He makes cameo
appearances in Finding Nemo, Cars, WALL-E and Toy
Story 3.
- Mary
Gibbs as Boo – A 2-year-old human girl who is unafraid of any monster
except Randall, who regularly scares her at night. She overcomes her fear
of Randall by the end of the movie. She refers to Sulley as
"Kitty". The book based on the film gives Boo's "real"
name as Mary Gibbs, the name of her voice actress. In the film, Boo shows
Sulley a drawing of Randall with the name "Mary" signed in the
corner.
- Steve
Buscemi as Randall Boggs – An impatient, multi-legged lizard-shaped
monster with a chameleon-like ability to change skin color and blend in
completely with his surroundings. He is Sulley's rival in scream
collection.
- James
Coburn as Henry J. Waternoose III – A crab-like monster with five eyes. At
the start of the film, he is CEO of Monsters, Inc., the job having been in
his family for three generations, though he has a much more sinister plot
in store. He somewhat holds a mentor-like relationship with Sulley,
believing him to the best scarer, but the energy crisis has caused him to
run up the sinister plot, putting him in odds against Sulley.
- Jennifer
Tilly as Celia Mae – A gorgon-like monster with one eye, snakes for hair,
and tentacle-like legs. She is Mike's girlfriend and the receptionist for
Monsters, Inc.
- Bob
Peterson as Roz – A slug-like monster with a raspy voice (similar to Selma
Diamond's). She is the administrative clerk for Scarefloor F. At the end
of the film she turns out to be the Child Detection Agency's (CDA)
"Number One", working undercover for years to reveal the child
kidnap plot. She holds a great deal of power over the rest of the CDA,
even knowing human contact is not poisonous to monsters.
- Frank Oz
as Jeff Fungus – Randall's red-skinned three-eyed assistant and reluctant
participant in the plot.
- John Ratzenberger
as The Abominable Snowman – A yeti banished to the Himalayas. He gave Mike
and Sullivan shelter after they were banished. He frequently offers them
lemon-flavored snow cones made from the snow that he collects. He is also
a relative of Bigfoot who like him and the Loch Ness Monster were also
banished.
- Samuel
Lord Black as George Sanderson – A furry monster with a horn on top of his
head, he was frequently assisted by Charlie. He is the butt of a running
gag in which he repeatedly contacts human artifacts by accident (due to
the static cling of his fur), triggering "23–19" incidents and
humorously overblown reactions by the CDA resulting in the removal of his
hair.
- Dan
Gerson as Smitty and Needleman – Two goofy monsters with cracking voices
who work as janitors and operate the Door Shredder when required.
- Jeff
Pidgeon as Thaddeus "Phlegm" Bile – A trainee scarer for
Monsters, Inc.
- Bonnie
Hunt as Ms. Flint – A snake-like monster who trains new monsters to scare
children.
Production
Development
The idea for Monsters, Inc. was conceived in a
lunch in 1994 attended by John Lasseter, Pete Docter, Andrew Stanton and Joe Ranft
during the production of Toy Story. One of the ideas that came out of
the brainstorming session was a film about monsters. "When we were making Toy
Story", Pete Docter claimed, "everybody came up to me and said
that they totally believed that their toys came to life when they left the
room. When Disney asked us to make more films, I wanted to tap into a
child-like notion that was similar to Toy Story. I knew monsters were
coming out of my closet when I was a kid. So I decided monsters would be
appropriate".Docter's initial concept for the film went through many
changes, but the notion of monsters living in their own world was found by
Docter as an appealing and workable one. Docter's original idea revolved around
a 30-year-old man dealing with monsters (which he drew in a book as a boy)
coming back to bother him as an adult. Each monster represented a fear he had,
and conquering those fears caused the monsters eventually to disappear.
Pete Docter began work on the film that would become Monsters,
Inc. in 1996 while others focused on A Bug's Life (1998) and Toy
Story 2 (1999). Its code name was Hidden City, so named for Docter's
favorite restaurant in Point Richmond. By early February 1997, Docter had
drafted a treatment together with Harley Jessup, Jill Culton, and Jeff Pidgeon
that bore some resemblance to the final film. In that story, titled simply Monsters,
the character of Sulley (known as this stage as Johnson) was an up-and-comer at
his workplace, where his job was to scare children; his eventual sidekick, Mike
Wazowski, had not yet been added. Docter pitched the story to Disney with some
initial artwork on February 4, 1997. He described Monsters as a buddy
story between Johnson and a little girl, Mary. He and his story team left with
some suggestions in hand and returned to pitch a refined version of the story
on May 30, 1997. At this pitch meeting, longtime Disney animator Joe Grant—whose
work stretched back to Snow White and the Seven Dwarfs (1937)—suggested
the title Monsters, Inc., which stuck.
The voice role of James P. "Sulley" Sullivan
went to John Goodman, the longtime co-star of the comedy series Roseanne
and a regular in the films of the Coen brothers. Goodman interpreted the
character to himself as the monster equivalent of a National Football League
player. "He's like a seasoned lineman in the tenth year of his
career," he said at the time. "He is totally dedicated and a total
pro." Billy Crystal, having regretted turning down the part of Buzz
Lightyear years prior, accepted that of Mike Wazowski, Sulley's one-eyed best friend
and scare assistant.
In November 2000, early in the production of Monsters,
Inc., Pixar picked and moved for the second time since its Lucasfilm
years. The company's approximately 500 employees had become spread among three
buildings, separated by a busy highway. The company moved from Point Richmond
to a much bigger Emeryville campus, co-designed by Lasseter and Steve Jobs.
Writing
After Docter scrapped the initial concept of a
30-year-old terrified of monsters, the lead human character became a little boy
for a while, and ultimately a little girl, named Mary. In a subsequent
treatment on August 8, 1997, Mary became a fearless seven-year-old who had been
toughened by years of teasing and pranks from four older brothers. Johnson, in
contrast is nervous—nervous about the possibility of losing his job after the
boss at Monsters, Inc. announces a downsizing is not he way. He feels envious
because another scarer, Ned, is the top performer in the company. As the story
continued to develop, the central adult figure was changed to a child of
varying ages (8-12) and gender. Ultimately, the story team decided that a young
innocent girl would be the best counterpart for a furry 8-foot co-star. Boo was
originally later planned to be aged six, but was changed to 3 years of age,
because "The younger she was, she became the more dependent on
Sulley," Docter claimed.
Sulley and Boo went through radical changes as the story
evolved between 1996 and 2000. Sulley went from a janitor, to a refinery worker,
to a former scarer working in a refinery because an accident cost him his
eyesight, to his final incarnation as the best scarer at Monsters, Inc. Boo
developed into a domineering, out-of-control little girl—comparable to the
kidnapped boy in O. Henry's 1910 short story "The Ransom of Red Chief"—before
becoming a mild, innocent, preverbal girl. After Boo became a girl, she
continued to undergo changes, at one point being from Ireland and at another
time to be Pixar's first African-American character. The idea of a monster
buddy for the lead monster emerged at an April 6, 1998 "story summit"
in Burbank with Disney and Pixar employees. The term coined by Lasseter, a
"story summit" was a crash exercise that would yield a finished story
in just two days. Such a character, the group agreed, was give the lead monster
someone to talk to about his predicament. Docter named the character MIke for
the father of his friend Frank Oz, a director and Muppet performer. Development
artist Ricky Nierva drew a concept sketch of Wazowski that everyone was
generally receptive to, and further drafts would include the character in a
starring role.
Screenwriter Dan Gerson joined Pixar in 1999 and worked
on the film for almost two years with the filmmakers on a daily basis. Gerson
considered it his first experience writing a feature film. Dan Gerson explains;
"I would sit with Pete and David Silverman and we would talk about a scene
and they would tell me what they were looking for. I would make some
suggestions and then go off and write the sequence. We'd get together again and
review it and then hand it off to a story artist. Here's where the
collaborative process really kicked in. The board artist was not beholden to my
work and could take liberties here and there. Sometimes I would suggest an idea
about making the joke work better visually. Once the scene moved on to
animation, the animators would plus the material even further."
Animation
In production, Monsters Inc. differed from earlier
Pixar features in that each main character had its own lead animator: John
Kahrs on Sulley, Andrew Gordon on Mike, and Dave DeVan on Boo. Kahrs found that
the "bearlike quality" of Goodman's voice provided an exceptionally
good fit with the character. He faced a difficult challenge, however, in
dealing with Sulley's sheer mass; traditionally, animators conveyed a figure's
heaviness by giving it a slower, more belabored movement, but Kahrs was
concerned that such an approach to a central character would give the film a
sluggish feel. Like Goodman, Kahrs came to think of Sulley as a football
player, one whose athleticism enabled him to move quickly in spite of his size.
To help the animators with Sulley and other large monsters, Pixar arranged for
Rodger Kram, an expert at Berkeley, on the locomotion of heavy mammals, to come
in and lecture on the subject. Sulley was originally planned to have tentacles
for feet, however, this caused many problems in early animation tests. The idea
was later largely rejected, as it was thought the audience would commonly look
at the tenticles rather than Sullivan's face. Sullivan was also planned to wear
glasses throughout the film, which was conceived by the directors at one point,
but the creators found it a dangerous idea and it was rejected as well, because
they found the eyes were a perfectly readable and clear way of personally
expressing the eyes of a character. The first fur test was with Sullivan
running an obstacle course. Results were not sastifactory, as fur would get
caught by objects and stretch the fur out because of the extreme amount of
motion. Another simillar test was also unsuccessful with the fur going through
the objects. Jeff Pidgeon and Jason Katz story-boarded a test in which Mike was
helping Sulley choose a tie for work and Mike Wazowski soon became a vital
character in the movie. Originally Mike had no arms, and had to use his legs as
appendages, however due to technical difficulties arms were soon added.
Adding to Sulley's lifelike appearance was an intense
effort by the technical team to refine the rendering of fur. Other production
houses had tackled realistic fur, most notably Rhythm & Hues in its 1993 polar
bear commercials for Coca-Cola and in its talking animals' faces in Babe
(1995). Monsters, Inc., however, required fur on a far larger scale.
From the standpoint of Pixar's engineers, the quest for fur posed several
significant challenges. One was figuring out how to render the huge numbers of
hairs—2,320,413 on Sulley—in a reasonably efficient way. Another was making
sure the hairs cast shadows on other hairs. Without self-shadowing, fur or hair
takes on an unrealistic flat-colored look (The hair on Andy's toddler sister,
as seen in the opening sequence of Toy Story, is an example of hair
without self-shadowing.) The fur simulation techniques became part of a
new program called Fizt (for "physics tool"). After a shot with
Sulley had been animated, Fizt took the data for the shot and added his fur,
taking into account his movements as well as the effects of wind and gravity.
The Fitz program also controlled movement on clothing, which provided another
breakthrough. The deceptively
simple-sounding task of animating cloth meant solving the complex problem of
how to keep cloth untangled—that is, how to keep it from passing through itself
when parts of it intersect. Michael Kass, senior scientist at Pixar, was joined
on Monsters, Inc. by David Baraff and Andrew Witkin and developed an algorithm
they called "global intersection analysis" to handle cloth-to-cloth
collisions. The complexity of the shots in Monsters, Inc.—including
elaborate sets such as the door vault—required more computing power to render
than any of Pixar's earlier efforts combined. The render farm in place for Monsters
Inc. was made up of 3500 Sun Microsystems processors, compared with 1400
for Toy Story 2 and only 200 for Toy Story.
Release
The film was theatrically released on November 2, 2001 in
the United States, in Australia on December 26, 2001, and in the United Kingdom
on February 8, 2002. It was released on VHS and DVD on September 17, 2002, and
on Blu-ray on November 10, 2009. After the success of the 3D re-release of The
Lion King, Disney and Pixar announced a 3D re-release of Monsters, Inc.
for December 19, 2012, leading up to the premiere of Monsters University.
Reception
Box office
Monsters, Inc. ranked No.1 at the box office its
opening weekend, grossing $62,577,067 in North America alone. The film had a
small drop-off of 27.2% over its 2nd weekend, earning another $45,551,028. In
its 3rd weekend the film experienced a larger decline of 50.1%, placing itself
in the second position just after Harry Potter and the Philosopher's Stone.
In its 4th weekend, however, there was an increase of 5.9%. Making $24,055,001
that weekend, it is the 7th biggest (in US$) 4th weekend ever for a film. As of
September 26, 2002, the film has a total of $255,873,250 in the United States
and Canada and $269,493,347 in other territories for a worldwide gross of
$525,366,597. The film is Pixar's sixth highest grossing movie worldwide and
fifth in North America. For a time, the film went on to take the place of Toy
Story 2 as the second-highest-grossing animated film of all-time, behind
only The Lion King (1994).
In the UK, Ireland and Malta, it earned £37,264,502
($53,335,579) in total, marking the 6th highest-grossing animated feature of
all time in the country and the 32nd largest movie of all time. In Japan,
although earning $4,471,902 during its opening and ranking 2nd behind The
Lord of the Rings: The Fellowship of the Ring for the weekend, on
subsequent weekends it moved to first place due to exceptionally small
decreases or even increases and dominated for six weeks at the box office. It
finally reached $74,437,612, standing as the third highest-grossing film of
2002 and the third largest US animated feature of all time in the country
behind Toy Story 3 and Finding Nemo.
Critical reception
The film received a very positive reception. Review
aggregator Rotten Tomatoes reports that 95% of critics gave the film a positive
review based on 167 reviews, with an average score of 7.9/10. The critical
consensus was: "Even though Monsters, Inc. lacks the sophistication
of the Toy Story series, it is a still delight for children of all
ages." Another review aggregator, Metacritic, which assigns a normalized
rating out of 100 top reviews from mainstream critics, calculated a score of 78
based on 34 reviews.
Charles Taylor from Salon.com stated: "It's
agreeable and often funny, and adults who take their kids to see it might be
surprised to find themselves having a pretty good time." A. O. Scott from The
New York Times gave a positive review saying: "There hasn't been a
film in years to use creative energy as efficiently as Monsters, Inc."
Mike Clark from USA Today also gave a positive review saying:
"Though the comedy is sometimes more frenetic than inspired and viewer
emotions are rarely touched to any notable degree, the movie is as visually
inventive as its Pixar predecessors." Reelviews film critic James
Berardinelli, who gave the film 3½ stars out of 4
wrote: "Monsters, Inc. is one of those rare family films that
parents can enjoy (rather than endure) along with their kids." Roger Ebert,
film critic from Chicago Sun-Times, while praising the movie with 3 out
of 4 stars, wrote: "Monsters, Inc. is cheerful, high-energy fun,
and like the other Pixar movies, has a running supply of gags and references
aimed at grownups." Lisa Schwarzbaum, a film critic for Entertainment
Weekly gave a B for the movie and wrote: "Everything from Pixar
Animation Studios, the snazzy, cutting-edge computer animation outfit, looks
really, really terrific, and unspools with a liberated,
heppest-moms-and-dads-on-the-block iconoclasm."
Accolades
Monsters, Inc. won the Academy Award for Best Original
Song (Randy Newman, after 15 previous nominations, for If I Didn't Have You).
It was one of the first animated films to be nominated for an Academy Award for
Best Animated Film (lost to Shrek). It was also nominated for Best
Original Score (lost to The Lord of the Rings: The Fellowship of the Ring)
and Best Sound Editing (lost to Pearl Harbor).
At the Kid's Choice Awards in 2002, it was nominated for
"Favorite Voice in an Animated Movie" for Billy Crystal (who lost to Eddie
Murphy in Shrek).
American Film Institute Lists
- AFI's 100
Years...100 Songs:
- If I
Didn't Have You – Nominated
- AFI's 10
Top 10 – Nominated Animated Film
Music
Monsters Inc. was Randy Newman's 4th feature film
collaboration between Pixar and Newman. The end credits song "If I Didn't
Have You" was sung by John Goodman and Billy Crystal.
The album was nominated for the Academy Award for Best
Original Score and a Grammy Award for Best Score Soundtrack Album for a Motion
Picture, Television or Other Visual Media. The score lost both these awards to The
Lord of the Rings: The Fellowship of the Ring, but after 16 nominations,
the song "If I Didn't Have You" finally won Newman his first Academy
Award for Best Original Song. It also won a Grammy for Best Song Written for a
Motion Picture, Television or Other Visual Media.
All songs written and composed by Randy Newman.
No.
|
Title
|
Length
|
|
1.
|
"If I
Didn't Have You" (performed by Billy Crystal and John Goodman)
|
3:41
|
|
2.
|
"Monsters,
Inc."
|
2:09
|
|
3.
|
"School"
|
1:38
|
|
4.
|
"Walk to
Work"
|
3:29
|
|
5.
|
"Sulley and
Mike"
|
1:57
|
|
6.
|
"Randall
Appears"
|
0:49
|
|
7.
|
"Enter the
Heroes"
|
1:03
|
|
8.
|
"The Scare
Floor"
|
2:41
|
|
9.
|
"Oh,
Celia!"
|
1:09
|
|
10.
|
"Boo's
Adventures in Monstropolis"
|
6:23
|
|
11.
|
"Boo's
Tired"
|
1:03
|
|
12.
|
"Putting Boo
Back"
|
2:22
|
|
13.
|
"Boo
Escapes"
|
0:52
|
|
14.
|
"Celia's
Mad"
|
1:41
|
|
15.
|
"Boo Is a
Cube"
|
2:19
|
|
16.
|
"Mike's in
Trouble"
|
2:19
|
|
17.
|
"The Scream
Extractor"
|
2:12
|
|
18.
|
"Sulley
Scares Boo"
|
1:10
|
|
19.
|
"Exile"
|
2:17
|
|
20.
|
"Randall's
Attack"
|
2:22
|
|
21.
|
"The Ride
of the Doors"
|
5:08
|
|
22.
|
"Waternoose
is Waiting"
|
3:14
|
|
23.
|
"Boo's
Going Home"
|
3:34
|
|
24.
|
"Kitty"
|
1:20
|
|
25.
|
"If I
Didn't Have You" (performed by Newman)
|
3:38
|
|
Total length:
|
1:00:30
|
Lawsuits
“The effect of [a preliminary injunction]
would be devastating,” Dick Cook said.
Disney had set the [release] date far in
advance, close to a year ago. Disney had primed audiences with about forty
thousand trailers in movie theaters and a costly ad campain. There had been a “giant
press junket” two weeks earlier with Docter and Lasseter and the film’s stars. The
company had already spent about $3.5 million on a premiere and special
screenings. Everything had been choreogrophed to peak on November 2. Tomorrow”
-
David Price, in his book The Pixar Touch (2008)
Shortly before the film's release, Pixar was sued by children's song writer Lori Madrid of Wyoming, claiming that the company had stolen her ideas from a 1997 story she penned, titled "There's a Boy in My Closet." Madrid mailed her story around to half-dozen publishers in October 1999, notably a San Francisco publishing house called Chronicle Books. No publishers expressed interest in the story, so she instead turned it into a local stage musical in the summer of 2001. As the summer came to a close, several her friends and coworkers began urging her to see a trailer for Monsters, Inc., believing the film to be plainly based on her story. Madrid reached the same conclusions after seeing the trailer herself.
After searching on the Internet, Madrid found that a book
titled The Art of Monsters, Inc. had recently been published by
Chronicle. Pixar had previously published books with Disney's in-house
publishing arm, Hyperion. She concluded that Chronicle passed her story to
Pixar in 1999, and Pixar had reciprocated by switching to Chronicle. After
finding a lawyer, she filed suit in October 2001 against Chronicle Books,
Pixar, and Disney in a federal court in Cheyenne, Wyoming. Her lawyer asked the
court to issue a preliminary injunction that would forbid Pixar and Disney from
releasing the film while the suit was pending. Over their objections, however,
the judge ordered a hearing on the motion for a preliminary injunction to take
place on November 1, 2001 — the day before the scheduled release of Monsters,
Inc. on 5,800 screens in 3,200 theaters across the country.
Docter and Walt Disney Motion Pictures Group chairman Dick
Cook testified on Thursday, November 1 in Cheyenne as planned. Cook stated the
effect of a preliminary injunction against the release of the film would be
devastating, as Monsters, Inc. was one of the company's
"tent-pole" films for the season. The 5,800-odd prints, he said, had
already gone out from Technicolor's warehouses in California and Ohio and were
sitting at theaters. Judge Clarence Brimmer did not issue the injunction and Monsters,
Inc. opened as planned on November 2, nationwide. Brimmer ruled on June 26,
2002 that the film had simply nothing in common with the poem.
Stanley Mouse lawsuit
A lawsuit was filed in a federal court in San Fransico a
year after the film's release, which Stanley Mouse alleged that the characters
of Mike and Sulley were based on drawings of Excuse My Dust that he had
tried to sell to Hollywood in 1998. He said the film's main characters, Mike
and Sully, were derived from a one-eyed creature called Wise G'Eye and a larger
monster, who often appeared together in his cartoons going back to 1963.
Dust would be set in Monster City, where the animated monsters worked for the Monster Corporation of Americahe. The lawsuit also claimed that a story artist from Pixar visited Mouse in 2000 and discussed Mouse's work with him. In the film, Mike and Sully live in Monstropolis and work for Monsters, Inc.
A Disney spokeswoman responded that only the characters
in Monsters, Inc. were "developed independently by the Pixar and
Walt Disney Pictures creative teams, and do not infringe on anyone's
copyrights".
Prequel
A prequel called Monsters University will be
released on June 21, 2013. John Goodman, Billy Crystal, Steve Buscemi, Jennifer
Tilly and Frank Oz are reprising their roles of Sulley, Mike, Randall, Celia
and Fungus, while Dan Scanlon is directing the movie. The prequel's plot
focuses on Sulley and Mike's studies at the University of Fear, where they
start off as rivals but soon become best friends.
Other media
Additional short film
An animated short, Mike's New Car, was made by
Pixar in 2002 in which the two main characters have assorted misadventures with
a car Mike has just bought. This film was not screened in theaters, but is
included with all home video releases of Monsters, Inc., and on Pixar's
Dedicated Shorts DVD.
Manga
A manga version of Monsters, Inc. was made by
Hiromi Yamafuji and distributed in Kodansha's Comic Bon Bon magazine in
Japan; the manga was published in English by Tokyopop until
it went out of print.
Video games
A series of video games, including a multi-platform video
game were created based on the film.
Walt Disney's World on Ice
Feld Entertainment toured a Monsters, Inc. edition
of their Walt Disney's World on Ice skating tour from 2003 to 2007.
Theme park attractions
Monsters, Inc. has inspired three attractions at Disney theme parks around the world.
- In 2006 Monsters,
Inc. Mike & Sulley to the Rescue! opened at Disney California
Adventure Park at the Disneyland Resort in Anaheim, California. The dark
ride was developed to boost the theme park's lagging attendance, and was
quite successful in doing so for a short time.
- In 2007 Monsters,
Inc. Laugh Floor opened at the Magic Kingdom at the Walt Disney World
Resort in Lake Buena Vista, Florida, replacing The Timekeeper. The show is
improvisational in nature, and features the opportunity for Guests to
interact with the monster comedians, and even submit jokes of their own
via text message. The attraction has been praised for its originality.
- In 2009
Monsters, Inc.: Ride & Go Seek opened at Tokyo Disneyland at the Tokyo
Disney Resort in Chiba, Japan.
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