The
Imagineering Workout ~ Update 13
Wattage
Question:
How many Imagineers does it take to change a lightbulb?
Answer:
Does it have to be a lightbulb?
Jan O’Connor
Show
Writer, creative Development
As a retired mime the following excerpt from the book sounds
fun! It is just the types of thing we would do in mime class! Use your creative
play and have fun with this exercise! These three exercises are fun and
encourage creative play and thinking.
Transforming
the Object
Put together a group of three or more people. Gather and place
random objects on a table, such as a can opener, a box of tissues, and an
argyle sock. One by one, go and select an object. Each player has fifteen
seconds to think about changing it into three unrelated things. Now show the
group how you would use the object for these different reasons. If you are not
playing with others, you can vary the exercise by writing out three short
stories about what the object has become. Transforming the object is terrific
for brainstorming a new product.
Imaginary
Baseball
Divide the group into two teams, assign positions, determine
the batting lineup, and start the game. The ball and bat are imaginary. The pitcher
throws, the batter swings, and everybody knows if he fanned the air or hit a
line drive. When the shortstop throws to first base, is the runner out? For variety,
the group can play imaginary volleyball or doubles tennis. This exercise can
help develop any group’s team-building skills.
Gibberish
The player tells his or her partner about all the terrible
things that happened that day in gibberish. The words should not sound like
their real equivalents in English. When finished, the partner repeats the story
in English.
The objective is to be imaginative and creative, and to have
FUN!
On a personal note: When practicing mime and then later
helping to teach mime we often played games like these. It helped break down inhabitations
and fear. It also helped with team building when trying to get people to work
together. Often we played games like these when we were stumped for ideas for
new mime pieces/stories (please do not call them ‘skits’.) Some of the most
creative and rewarding pieces came for ‘games’ like these.
The
Imagineering Workout
By
The Disney Imagineers
ISBN
078685554-1
It
is available at Amazon.com
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